In the documentation is says the following way to allows for easy debuging of plugins:
Setting up Visual Studio
* Now go to the Debug tab, and select Start external program
Unfortunately, this option is not available in the Express version.
But a workaround exists:
Go to your project directory and edit (or create) the .csproj.user. e.g. Warnings.csproj.user in Sample Plugin\Sound Warning.
Add the following lines in the
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
section:
<StartAction>Program</StartAction>
<StartProgram>C:\aoc\Conan Stats Beta\Conan Stats.exe</StartProgram>
Your file should look like :
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<StartWorkingDirectory>C:\aoc\Conan Stats Beta\</StartWorkingDirectory>
<StartAction>Program</StartAction>
<StartProgram>C:\aoc\Conan Stats Beta\Conan Stats.exe</StartProgram>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<StartWorkingDirectory>C:\aoc\Conan Stats Beta\</StartWorkingDirectory>
</PropertyGroup>
</Project>
This work around was posted noted by Dalen and he found it here
This update to Conan Stats is big, in terms that it adds support for Plugins so the community can extend it with the features they would like. Dalen from the server Ishtar has already started on using the API for parsing French logs. This update also adds other features like a multi threaded parser, and a bigger list of bosses.