This is a your standard High Ping Kicker, it kicks players that has a ping above X Amount. It will also obey the AdminInterFace immunity flag. It also have lag spike support, so if your server is has a lage spike where every ones ping go up people will not get kicked.
CVARS:
hpk_option - 0 System Disabled | 1 = Enable the HPK system
hpk_maxping - The maximum ping allowed on the server");
hpk_maxping_add - If the ping goes above this, the user gets a extra 5 bad ping counts
hpk_maxping_count - The maximum number of high ping count a user can get in 1 map (1 check pr second)
hpk_minimumplayers 4 - The minimum players needed before ping checks happen
Download:
Mirror #1
FAQ:
Q) How do i make admins immune to being kicked?
A) Currently this is done via AdminInterFace , thats supported by admin tools like BAT
Q) I dont understand what the hpk_maxping_add / hpk_maxping_count cvars do ?
A) The way this HPK works is by giving players a Ping count every time their ping violates the rules, the hpk_maxping_count cvar controls how many points a player has before he gets kicked. The hpk_maxping_add cvar is the number ABOVE the maximum ping ( hpk_maxping 200 and hpk_maxping_add 50 would mean above 250 ) he gets 5 violation points instead of just 1.