1.9.0.12
Fixed: Issue where real time parser could start parsing multiple files.
1.9.0.11
Added: Much much more robust reader for real time logs
Fixed: Issue where real time parser would get duplicate log entries
Fixed: Issue where real time parser did not correctly build encounter information
1.9.0.10
Fixed: Getting information about plugins would always get information about first plugin loaded.
Fixed: Where it would report incorret number of log lines.
Changed: Enforces same parsing rule for plugins ( They should not set Total log lines )
1.9.0.9
Added: PluginParse API LogReadingStats
Added: System that will rememeber if parsing was done via plugin last time ( In short speeds up parsing via plugin).
Fixed: Line that would not parse
Fixed: Real time parser could attach to wrong text files
Fixed: Issue where it could fail to do real time log parsing
1.9.0.8
Fixed: Publishing no longer has hardcoded IP
1.9.0.7
Fixed: Parser would crash when it was trying to abort a multithreaded parsing of a file
Fixed: Log files that where in other languages would give a generic error message instead of Conan Stats detecting language and checking plugin API for parsers.
Fixed: Stamina log line that would not parse
1.9.0.6
Added: Pet Necro pet Unearthly Apprentice ( Thx to Tornty for reporting).
Fixed: Posible internal error in real time stats.
Fixed: XP line that would not be parsed.
1.9.0.5
Changed: From beta to Stable
Changed: Newer version of library that does the log transfering when publishing
Fixed: Log line that would not be parsed ( Those that contained html code... )
1.9.0.4
Fixed: Local database would not be checked for new known entity types when a new version is started.
Fixed: Possible crash when generating real time stats DPS information
1.9.0.3
Added: Tier 3 bosses, thanks to MartoNL
Fixed: Cases where parser would fail to parse lines.
Fixed: If a entity was first spottet as a owner of a pet it would fail to parse line
Fixed: Posible crash when generating real time DPS info in Minimal mode
Fixed: Posible crash when generating right click menu
1.9.0.2
Fixed: Bug where Time in combat would be incorrect when parsing via multithreaded parser
1.9.0.1
Changed: IPluginParserHost.AddLogLine to AddFailedLine ( The overload used for adding failed log lines)
Changed: Minor refactors, removed some unused funtions
Fixed: But where it would fail to change entity type ( This is a very base function, many things broke )
1.9.0.0
Changed: Massive refactor moved alot of the responsibilities that the parser class had into other classes.
1.8.1.6
Added: You can now send send bad logs automaticly ( There is a Yes Always option )
Added: When you select a plugin in the Plugins tab it shows you information
Added: Parsing of the file is now done in a different thread
Added - API: IPlugin.Website The link to the website of the plugin
1.8.1.5
Added - API: IPluginParser.ParseFile now has a parameter for log file date
Fixed: Multi threaded parser would not correctly default to plugins when failing
1.8.1.4
Added - API: A ton of comments in code
Added - API: stPluginLogItem now has a bool for critical
1.8.1.3
Added - API: Instance of IPluginParserHost to IPluginParser
1.8.1.2
Added: New dialog for new users ( and when you install a newer version )
Added: New UI to change entity information when publishing logs ( You get a UI when when publishing that allows you to change a spesfic entity )
Changed: Big refactor in reading local db file
Changed: Big refactor in cleaning up some utility functions
API:
Added - API: ForcePartyDetection to IPluginParserHost
Added - API: ParserProgressReport to IPluginParserHost
1.8.1.1
Added: If a outdated version of ConanStats is returned from the remote server, the client will do a update check.
1.8.1.0
Added: Parser fo Universal log format handles errors better
Added - API: IPluginHost now has a get function to get active players nick CurrentPlayer
Added - API: IPluginParser for plugins that are parsers
Added - API: GetPlayerClass to IPluginHost
Added - API: SetPlayerClass to IPluginHost
Added - API: GetEntityType to IPluginHost
Added - API: SetEntityType to IPluginHost
1.8.0.15
Fixed: Not correctly detecting all german log lines
Fixed: Some lines that would not parse
1.8.0.14
Added: Better detection for German,french,Spanish and russian logs
Added: Pet named Demon Avenger
1.8.0.12
Added: Better detection for German and polish language
Added: Cannibal Fleshripper to known pet list
Fixed: Posible crash generating ingame reports
1.8.0.11
Added: Improved detection of other languages
Fixed: Merge pet damage was not correctly obeyed in all instances
Fixed: Internal error when selecting what sort order in stats tab with no logs in memory
Fixed: Posible Internal error in Parser when trying to find out entity type that
Fixed: Posible crash in Minimal UI if you manged to trigger the mouse click event without actualy selecting anything
1.8.0.10
Added: Check to make sure the Plugins dll file is in the folder.
Added: Skirmish Banner to known pet list
Fixed: Log line that was not parsed correctly
Fixed: Bug where it would not correctly include all log items when publishing logs ( Please note that atm "everything" on the site will not include all trash encounters, basicly the client has some combat that is NOT inside any encounter and those currently do not show on the site. This will be fixed in the next version )
1.8.0.9 Beta
Fixed: Crash trying to add character name
Fixed: Setup installer for beta not including all the dlls making it crash on startup.
1.8.0.8 Beta
Added: Will now remove the YourNameHere char if you have other chars in the list
Added: Now parses lines that are for blocked attacks ( These lines are only logged based on the player thats logging )
Added: Will now remember the selected character name between restarts of app
Added: Plugins ui will now be docked ( IE streched ) to find main UI
Added: Plugin API for saving scripts inside AoC scripts folder
Added: Entity menu shows when right clicking in Minimal UI now also shows in main UI
Added: Plugin Debug option when enabled Conan Stats will no longer attemt to trap crashes in plugins
Changed: Improved the UI for PublishLogs in some cases
Fixed: Someone could be detected as a HOX incorrectly
Fixed: Would not correctly display warrnings to ppl trying to parse none English logs
1.8.0.6 Beta
Added: Alot of bosses from none raid instances
Added: Now shows what plugins are loaded in a plugins tab
Added: DropDown list to select character names
Added: More API to plugin API
Added: Will now show debug tab and the button to sync parsed log with plugins
Changed: Delete local db option will local settings
1.8.0.5 Beta
Fixed: Parser would crash if it failed to parse the log when using multithreaded parser
1.8.0.4 Beta
Fixed: But making it not detect party correctly
1.8.0.4 Beta
Fixed: But making it not detect party correctly
1.8.0.3 Beta
Added: Installer for beta versions will install in different directory by default
Fixed: Lines that would not parse correctly
Fixed: Parser would crash if it was given multiple log files
Fixed: Error where parser would fail to do time in combat if log went passed 00 00
Fixed: Crash in UI if no melee damage was done
Changed: Improved Minimal UI would hanlde no encounters
1.8.0.3 Beta
Was never public
1.8.0.2 Beta
Fixed: A crash
1.8.0.1 Beta
Added: Parser will now show a dialog if it fails to parse a log line asking if failed lines should be sent in
Added: Parser will now check after the log file is parsed and failed if the log file is in another language, and if that is the case show a page that explains the current situation
Added: Main UI will no longer take more then 80% of UI size and will use scroll bars if required
Fixed: If you first parsed a file and it decided to use multi threaded parser. And then you went into real time mode it would crash on party detection
1.8.0.0
Added: Multi threaded parser
Added: Optimisations to how local DB stores data giving you better parser speed
Added: Option to send in trash encounters when publishing logs
Added: Option to hide damage or healing thats self inflicted
Changed: When entering and exiting Minimal UI real time parsing is not restarted
Changed: You can now publish logs to ConanStats.com directly when logs where parsed in real time
Fixed: If you did Clear logs from memory in Minimal UI it would not show stats again untill it reached the same log count as it had before
1.7.0.26
Fixed: Some lines would fail to parse
Fixed:Handels no encounter list better in minimal mode
1.7.0.25
Added: Better handeling of log errors when publishing
Fixed: Posible crash in Minimal UI
Fixed: 1 Line that parser would not understand ( Was line regarding loss of stamina )
1.7.0.24
Fixed: Issues with logs being parsed incorrectly
1.7.0.23
Fixed: Issues with logs being parsed incorrectly
1.7.0.22
Fixed: Game log parser failing read 2 types of logs
Fixed: Posible crash in UI
Fixed: Clicking on players name in Reports tab would use old and not usefriendly system to detect where you clicked
Fixed: UI could show known NPCs when party list was turned off in Stats tab or Minimal UI
1.7.0.21
Changed: Improved text in publish dialog
1.7.0.20
Added: Boss Jovus
Added: Pet named Deathlord
Fixed: Posible crash in Minimal UI
Fixed: Some instances it would not correctly parse logs
1.7.0.19
Changed: UI to reflect that pet damage is merged with owners and hidden
Changed: UI to reflect that pet damage is merged with owners and hidden
1.7.0.17
Added: More pet names
Fixed: Parsing bug in releation to 1.5 logs
Fixed: UI bug where it would show multiple pets if the pet did actions before the owner
1.7.0.16
Changed: From Beta to Stable
1.7.0.15
Fixed: Posible crash.
1.7.0.14
Fixed: Conan Stats would say it was a new version out when submiting a crash when it was actualy trying to show you a link to ore information regarding a spesfic crash.
Removed: Optimisations from 1.7.0.12, they will be added for next beta cycle so they can be better tested
1.7.0.13
Fixed: Crashed releated to 1.7.0.12 optimisations
1.7.0.12
Added: Shows progress bar when parsing log files
Added: More improvements in regards to reading Test live 1.05 logs
Added: Will merge pet damage with owners when posible ( IE Test Live 1.05 ) and hide pets is enabled
Added: Better Class detection
Added: Ability list has some optimisations and stability tweaks
Changed: Minor UI Tweaks
Info: With the changes to the AoC combat log format Funcom has fixed many of the issues regarding parsing the logs in terms of missing information, but since Funcom seems to have focus on keeping the logs easy for a human to read ( Nothing wrong with that ) parsing the logs is complex and very CPU demanding. So when parsing 1.05 logs you should expect the parsing to take longer
1.7.0.11
Added: Support for reading Universal log format logs
Added: Support for Test Live log changes that allows for tracking of Pet damage,healing so it can be traced back to the player
Changed: Client now considers White damage ( IE melee hit with no ability ) a ability instead of a spesial damage type ( Same as www.conanstats.com does )
Changed: UI changes based on feedback from forum and email
Fixed: Change class option in Entity List would not show Hox class ( Thanks to Castello )
Fixed: Posible crash in Minimal UI when getting falty data and trying to display it
Fixed: Posible crash releated to Real time parsing and the log file being removed
Fixed: Some parser bugs that was reported via the Send bad logs feature
Fixed: But where failing to get ability name on heals could make client crash ( Test Live bug )
1.7.0.10
Added: Support for log changes done in test live servers ( Thanks to Miyaichi )
Fixed: Error where parser could try to parse a empty line
Fixed: Some rare crashes related to getting encounter information while in real time mode, and the encounter list would change while doing it ( I did say rare )
Fixed: Bug in code in Real time class detection code that could give odd bugs
1.7.0.9
Added: Progress bar when publishing logs
Changed: Conan Stats should not gracefully hanlde out of memory issues
Changed: Conan Stats should log in better detail when failing to parse a log file
Fixed: Posible crash generating list of party members in Reports tab in main ui
Fixed: Posible crash when restarting Conan Stats
1.7.0.8
Added: Saves if the event should be guild only
Added: Can change the class in the entity list window ( Found via Local database -> View entity list -> Right click on a player )
Added: Will now detect if multiple instance of Conan Stats is running
Added: Added more language detections
Changed: Changed Publish form checkbox "Guild only" to "Only accessible to guild members" to reflect
Changed: No longer removes class information when upgrading local db to newer versions
Fixed: Crashes releated to saving username and password in Publish form
1.7.0.7
Added: Boss names
Added: Code preventing menu selections in Minimal UI from trying to add invalid entities.
Added: More code making sure no faulty data is saved in local DB
Added: Client now supports being told site/DB is in maintenance mode
Fixed: Ability with no name could end up in local DB, this would make Conan Stats delete the local DB if this happend
1.7.0.6 Beta
Added: Option to save username and password in publish option
Added: More safty code in relation to entity class and entity type
Added: More bosses thx to twit
Changed: Hotkey UI no longer allows you to change things by typing in key you want to use
1.7.0.5 Beta
Added: Publish UI is now better looking and easyer to understand
Added: More boss names
Added: More safty code in relation to local database getting incorrect values
Added: Publish to Main UI menu
Fixed: Crash releated to trival stats
1.7.0.0 Beta
Added: Log publishing to Conanstats.com WEBSITE!!!!
Added: Damage done ingame report will now show DPS
Added: Healing Done ingame report will now show HPS
Added: Optimisations to generating ingame reports
Added: Trivial stats to ingame reports
Added: More information to Entity reports
Added: Boss names from last patch and BRC
Added: Improved parsing in real time when reading a log and the line was only partialy written
Added: Encounter list will be regenerated with raid/party changes
Added: Improvements to what data is shown in death reports
Changed: Will no longer unload and reregistering hotkeys when switching between Minimal UI and main UI
Changed: Optimised how ingame death reports are written ( No longer uses the frontpage model, script should be about half the size )
Changed: Improved code getting player class
Changed: When checking of a log is not english ( when being submited ) it will only read 5000 lines now
Fixed: TopX number not being saved when closing application
Fixed: It would not update the UI when it failed to parse a log line
1.6.3.9
Fixed: Issues parsing logs
Fixed: A crash related to ingame reports
Fixed: Sometimes it would stop parsing logs in real time mode when switching between Minimal UI and main ui
1.6.3.6
Added: Newer version of the crash reporting system, biggest diffrence is that its now able to report back to the client if his client is outdated or if his crash is known ( Most of the time just keep your Conan Stats updated )
Added: New version of a internal dll that you dont care about
Fixed: A few places where Conan Stats would encounter a error and that it would log, and instead of continuing it would exit
Fixed: Posible crash if trying to generate a ingame report when there was combat logs in memory but no enounters
Fixed: In Death report start time and end time was mixed up
Fixed: Crash if it was unable to write the script to disk ( http://www.thexsoft.com/node/161 )
1.6.3.5
Added: Shows a visual error when having a critical error parsing a log file
Fixed: Possible crash if some program was locking the LocalDB file from writing when closing Conan Stats
Fixed: Possible crash if in realtime mode you deleted the log file being parsed
Changed: Conan Stats main ui will no longer change its size to a lower size when parsing logs
1.6.3.4
Fixed: Issue in Main UI and Entity Lists where selecting a entry would "select" a line but not realy select it ( IE the UI would seem like you selected something, but Conan Stats would not be told)
Fixed: More crashes releated to Setting clipboard data
Fixed: Posible crashes releated to selecting a encounter in the encounters tab
1.6.3.3
Added: Support to add extra information log file names ( Like this: CombatLog-2008-12-03_2021_BRCW1_Full_Run.txt )
Added: Conan Stats will now attemt to create the scripts folder inside AoC game folder if its not there.
Fixed: A Typo
1.6.3.2
Added: More detections to finding none English logs
Added: More lines to the ingore list ( IE lines that would show as bad lines that could not be parsed, but in reality should be ignored )
Fixed: Crash releated to error setting information in the clipboard
Changed: How Minimal UI handles changing the stats mode ( this should fix a few crashes )
1.6.3.1
Added: Death to in game reports line again
Changed: In real time mode Conan Stats will now generate party/raid,ability lists when you exit a encounter instead of when a new player was first found
Changed: Death report in the stats line now show the time someone died
Changed: Handled more errors in local DB so it does not wipe it.
Changed: Conan Stats will no longer allow you to add log files don't have a valid combat log file name
Fixed: If some other program has a lock on the Local database file, Conan Stats should no longer crash when trying to delete it.
Fixed: Minimal UI being in current encounter mode would not correctly swap DPS info
1.6.3.0
Added: A menu to the main UI
Added: Support for viewing Entity list from main UI
Added: Option to delete local database file
Added: More improvements local DB check when updating Conan Stats ( Will now check if any known Bosses or Pets have sneaked into a list)
Added: When checking local DB human class are rest in case a error was made in older versions
Added: Party/Raid filter now will remove pets that does not come from the party from logs
Fixed: Crash related to trying to do reports on damage/healing in Minimal UI if no logs where in memory yet
Fixed: Crash related to trying to generate a death report on a player that has not died
Fixed: Crash related to Minimal UI Clear logs in memory feature
Fixed: Lines would be reported as failed even when they actually should have been ignored ( This would be log lines Conan Stats don't need )
1.6.2.0
Added: Death reports - Shows what happened to a player/NPC the last 15 seconds before they died
Added: Conan Stats will automatically detect if its a group or a raid thats the target report
Added: More safety checks against Stranger
Added: If a player is removed from the party/raid via the Minimal UI the party list is now rebuilt making sure not to use him as a reference
Changed: Internal changes to Encounter list making handle cross thread calls better
Fixed: Crash if trying to generate ingame reports without AoC folder set
Fixed: Possible crash if a log parsed did not produce any stats items
Fixed: Conan Stats 1.6.1.2 would always say it was the first time you can that version
Fixed: Crash related to saving local db
Fixed: Potential issues if you selected a higher value in TopX number box then the number of stats items
Fixed: Crashes in Minimal UI relegated no stats being shows and users changing the way stats should show
1.6.1.2
Fixed: Crashes related to saving Local data base
1.6.1.1
Added: Now shows overall DPS on a player in Stats tab
Added: Now shows overall HPS on a player in Stats tab
Fixed: Crash released to Minimal UI with Top Most turned off
Fixed: Crash related to parsing local data file with corrupt data
Fixed: Some bad lines produces if Conan Stats was used to parse siege battles
1.6.1.0
Added: Support for global hotkeys ( Report to self,raid and guild )
Added: Support for detecting log languages
Added: Upgraded internal dll used to transfer data ( like when submitting logs ) , this means it will now try to connect on 4801 instead of 4800
Added: Support for sending logs with a message so you can report any logs that might be parsed wrong
Added: Heals now show average hit and highest similar to what damage spells did
Added: Entity list now has a right click option for you to remove entities from the list
Added: Entity list now has a right click option for making/sharing of Entity reports
Added: Entity list now is automatically alphabetically sorted
Added: Yaremka the Soul Eater boss name
Added: Icon for NPC bosses
Added: Entity reports created are automatically saved and can be viewed later
Added: Entity List can be used to view entity reports
Added: Whenever you load a new version of Conan Stats it will check the local database for any errors and fix them
Added: Option to control how many players should be shown in the Stats tab or in Minimal UI at once
Added: Beta version will from now on automatically submit crash logs if Conan Stats crashes
Changed: Some GUI layout
Changed: Reports tab now updates before mouse enters tab
Fixed: Issue where Stranger entity would be in local database more then once
Fixed: Stats in stats tab not being loaded when going from Minimal UI and not having clicked on a player
Fixed: Ingame reports not showing Healing taken correctly ( Was showing Healing done - Reported by Organizer )
Fixed: Some thread safety issues that could create crashes
Fixed: Issue where players would not be selected when going to stats tab after parsing a log ( Known issue from 1.6.0.0 )
1.6.0.0
Added: Ingame reports on NPC or Players showing their details
Added: Real time seeing your party/raids DPS,HPS,DPS Taken,HPS Taken
Added: Shows in encounter name if the boss was killed
Added: Optimisations on how stats are generated in realtime
Added: Volcano to pet list
Changed: Internaly no longer uses a seperate dll for Listboxes
1.5.4.3
Fixed: Issue where sending bad logs would give a error message when it was done succussfully
Fixed: Issues related to new logging format after patch
Fixed: With pets not showing correctly
Fixed: Automatic update system not checking if new beta verion exists
1.5.4.2
Added: If you change the name in the settings tab when already being in real time mode and return to Minimal UI the new name is saved.
Added: Parasitic Soul to the Necro pet list
Changed: How the KoS warnings will show in Minimal UI
Fixed: Issue where a function could fail to see the difference between 2 entities ( This could create odd bugs )
Fixed: Issue where player class icons would not be set correctly in Minimal UI
Fixed: Percentages value in In game reports now shows
Fixed: Issue with Minimal UI that could wrong names show on the bottom.
Fixed: It would show bosses and human pets in Entity List
Fixed: Issue where showing pets in Minimal UI with party/group filter off could fail.
1.5.4.1
Added: Shows a dialog if finding AoC folder via registry failed
Fixed: Crash related to switching encounter while logs where being parsed in ( Could happen in real time mode )
Fixed: Crash in Stats tab when swapping between healing / damage abilities
1.5.4.0
Added: Update window will now show if current version is stable or beta
Added: Showing how long a encounter is Minimal UI ( The lable was showing in 1.5.3.0 but that was a mistake, it should have been hidden)
Added: Minimal UI now has a minimal size it will not go under
Changed: How encounters are generated in realtime mode
Changed: Should be much less PVP encounters now
Beta 1.5.3.0 beta
Added: Reports tab can now wisper "all reports" to a player
Added: New way of updating Minimal UI no longer "blinks" when updating stats
Fixed: Ingame reports would not correctly change channel
Fixed: Issue where Stats tab would not correctly resize
Fixed: Encounter list generating a few encounters that where useless ( PVP events )
Removed: Realtime tab, as its not longer needed due to the Minimal UI feature
Changed: Internal refactoring of code
1.5.2.0 beta
Added: Ability to select encounters from Minimal UI
Added: Double clicking on Player in Minimal UI will bring up main UI with the player selected ( For showing full stats )
Added: Minimal UI shows raid/group DPS and HPS
Added: Support for keyboard shortcuts in Minimal UI
Added: Title in Minimal UI now shows what the list is being sorted
Changed: Main UI will no longer in real time mode switch to newest event automatically
Fixed: Not closing file handle correctly in real time mode
Fixed: AoC crashing and logging to a new file would require Conan Stats to stop/start real time mode to get new log file
Beta 1.5.1.1 beta
Fixed: Possible crash related to real time mode
1.5.1.0 beta
Added: Settings are now shared between main window and Minimal UI
Added: Option to clear logs from memory in real time mode ( IE reset the damage / healing )
Added: Minimal UI now supports reporting ingame via the Option menu item.
Added: In real time mode, you and you click minimize in the main window will minimize to Minimal UI
Added: You can now add players to KoS list by nick
Added: New dialog for informing about new versions, will now provide a dialog when a new beta is out ( Even for stable clients ) but will offer option to skip that version ( So you don't get a dialog again from the automatic update system)
Changed: About dialog shows if its a beta version or not
Changed: Reorganized the Option menu in Minimal UI
Changed: KoS sound will not play the first time Minimal UI is shown
Fixed: Add to KoS via Entity List right click menu not working
Fixed: Where Minimal UI would stop updating the UI in real time mode
Fixed: Issue with Party filter being off memory clean up would not be correctly run
Fixed: Issue with Party filter being off your players class might not be detected
1.5.0.0 Beta
Added: Minimal UI mode in real time mode
Added: Kill on Sight feature that can be used in real time mode in the new minimal UI
Added: Option to report every damage / healing type in 1 line
Added: When party/raid filter is off it will filter away known NPC`s
Added: Will now get class information when party filter is off
Added: Now shows the damage type of a ability
Added: Encounter and real time tab, Humans/NPC lists now only show players that are in contact player or party/raid
Added: When player class is unknown it now shows a ? icon
Added: List of all known entities, can be used to edit KoS list or fix any wrong selections you may have made setting XXX entity to either NPC/Human
Added: Fall back solution if someone tampered with configuration/data file or if it got corrupted
Changed: Players in Encounter tab`s Deaths list are no longer sorted alphabetically, rather shown in order of death
1.4.2.0
Added: Dialog showing if the log being added fails a few basic checks ( So ppl get a message warrning when adding incorrect log files)
Added: Option to send bad log lines so make bug hunting down any bugs even faster and simpler
Changed: Lines that are critical heals and fail to parsed will no longer be listed as failed ( So ppl dont commit these log lines via the submit bad log lines feature )
Fixed: Issue where a last encounter might not be generated correctly ( Would mostly present itself in Real time mode ).
Fixed: Issue where Stranger could sneak into party list.
Fixed: Issue where the parsing of the event time could fail ( This would depend on what language your Windows was running)
1.4.1.0
Changed: Conan Stats is no longer in Beta.
Fixed: TopX having to low value on Damage taken with Party filter on
Fixed: Total % values not showing in TopX listbox
1.4.0.0
Added: Ingame reports now show the encounter name you have selected.
Added: Reports tab now added fully, supports sending reports in tells
Added: Filter on Stranger , so he should no longer show up in the party list ( More on this in the FAQ)
Changed: Improvements to parser making it even faster
Fixed: Bug where TopX Total values and values listed would be different ( Listed as known issue in 1.3.1.0 )
Fixed: Issue where healing target would not be gotten correctly ( in parser )
1.3.1.0
Added: Now shows % in TopX list with a comma with 2 decimals
Added: Now adds spaces to class names that have spaces in them
Fixed: Posible crash releated to showing TopX stats
Fixed: Encounter generation not working when party/raid filter was off.
Fixed: Issues releated to reading offhand damage
Known issue: TopX total value and value listed besides ability list dont match ( TopX value is correct )
1.3.0.0
Added: Ability to report stats INGAME!
Added: Shows what class the players are based on icon
Added: Alot more boss names to the list
Added: Code to improve Encounter generation, much better now
Added: More optimisations on speed and memory usage.
Added: Icon to the application
Changed: GUI improvemets based on feedback and new features
Fixed: Issues with parser
Fixed: Issues where parser would get damage type wrong.
Fixed: Skiped button in diaglog where you set what entity type something is not working
1.2.0.0
Added: Autoupdate system will now skip internet cache.
Added: Hide party pets checkbox now hides/shows when clicking on it ( Before it would require changing the TopX mode or reparse logs )
Added: Ability to resize the main window
Added: About dialog
Added: Ability to do a forced update check via the About dialog
Changed: Improved internal code providing faster parsing and less memory usage
Changed: Many GUI improvements based on feedback and testing
Fixed: Party member count show higher then actual player count when in realtime mod
1.1.0.0
Added: Much improved code for detecting party/raid players ( still not perfect, but getting there)
Added: Shows a number for in the TopX listbox to show what position your in.
Added: Code to make dmg text simpler to read ( 50000 shows as 50,000 instead)
Added: Option to remove human pets from TopX listbox
Added: Detection of Player pets ( Not perfect yet, so if ppl have raid combat logs send them to me)
Added: RealTime tab, so logs can be parsed while playing ( Known issue with generation of encounter ids here.)
Fixed: Issue where it would parse log files wrong
Fixed: Issue where TopX window would show the wrong % of damage or healing ( It would take some NPC into account when generating total damage).